EQLEGENDS COMBAT METERConnecting

THE GROUP, IN REAL TIME

Every hit counts.

Waiting for your combat stream.

LIVE FROM NORRATH

GROUP DPS

Waiting for combat

TOTAL DAMAGE

Observed in the log

COMBAT TIME

Latest encounter

CONTRIBUTORS

Nearby players & pets

ENCOUNTER

Ready when you are

PLAYERDAMAGE / DPS
Enable /log on in EQ Legends.
Your next fight will appear here automatically.
How the meter counts

DPS uses the same encounter duration for every player. Today divides total damage by total combat time, excluding breaks between fights. Encounters close after 10 seconds without damage.

This is what the streaming client can see: range and in-game filters can hide damage. Nearby players are identified by name heuristics, so named NPCs can appear; enter your group names above for an exact roster. Known pets are credited to their owners. Unidentified pets remain separate.

Only combat summaries are published. Chat and raw log lines stay on the computer.